Card Games
$8.00
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Players add, or subtract, 1, 2, or 3 to the number on the top card on the pile to determine if they have a card that can be played next. Sounds simple, but with everyone playing simultaneously, the options are constantly changing.
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$16.00
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In the Catan Card Game you control a group of settlers taming the lands of medieval Catan. Use the unique card mix to create a map of your own principality, then explore and settle new lands.
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$20.00
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Citadels is a game of scheming nobles in a medieval city, racing for dominance. Players must carefully balance their choice of role and their flow of gold and districts to build the best city, fastest!
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$35.00
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You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury.
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$35.00
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Intrigue adds rules for playing with up to 8 players at two tables or for playing a single game with up to 6 players. This game adds 25 new Kingdom cards and a complete set of Treasure and Victory cards.
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$35.00
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This addition adds 26 new Kingdom cards. Its central theme is your next turn; there are cards that do something this turn and next, cards that set up your next turn, and other ways to step outside of the bounds of a normal turn.
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$10.00
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Set sail for an exciting adventure of strategy and skullduggery in this captivating card game. Storm your opponents' merchant ships and seize valuable treasure. But watch your back, matey - plundering pirates are out to capture your ships as well!
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$8.00
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A fast and furious version of an old favorite. Using the traditional rules of Rock, Paper, Scissors, players flip over cards and race to name the winning card. Each card is different so it takes a sharp eye and quick wit.
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$18.00
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Squint Junior players use a variety of shapes to build pictures. Other players guess what the picture might be. Players earn points by successfully building, or correctly identifying, the picture.
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$8.00
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Players race to play all their cards by matching colored rings on the previously played card. Quick minds and fast fingers will triumph!
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$20.00
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Race to say a common phrase using one word from the previous phrase. Keep the chain going and you keep your links. If the horn blows, the time is up, and you lose a link. The next player reads a new card and the fun continues!
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$8.00
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Total votes: 0
Select a challenge card, then flip and slide the special ZenBender dice to recreate the pattern. The perfect travel game, ZenBenders is self-contained and fits in a purse, backpack, or pocket.
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